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Tekkit Server

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Re: Tekkit Server

Postby sorifiend » Thu Nov 29, 2012 10:07 pm

Hugo_e wrote:Will the world be reset after the new update?

Nope if all goes well we will never change the world, unless the mods change to much or you guys vote for it.
I just plan to add new portal locations as the map generator and mods are updated to newer versions, that way we can get all the new features along with our old bases (Just try not to visit your old lag machines to often :D )
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Re: Tekkit Server

Postby TallTimbers » Fri Nov 30, 2012 1:04 pm

Whats the name of the crafting bench thing that shows you all the things you can make with the stuff in you inventory?
:Edit:
Ok i found out what it is.... it's a seprate mod that is -Compatiable with Tekkit-



Maybe we can get this in ours? ^^
Stay tuned for a Tall gaming experience coming soon to a gaming community near you!
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Re: Tekkit Server

Postby hampdog » Fri Nov 30, 2012 4:25 pm

TallTimbers wrote:Whats the name of the crafting bench thing that shows you all the things you can make with the stuff in you inventory?
:Edit:
Ok i found out what it is.... it's a seprate mod that is -Compatiable with Tekkit-



Maybe we can get this in ours? ^^


It used to be in tekkit couple versions back but was removed. Think it had issues with Industrial craft
and even if we were to add it everyone would have to manually add it to their client, and fix any id conflicts, and i'm not that smart
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Re: Tekkit Server

Postby noogan » Sat Dec 01, 2012 8:29 am

as shown in the video there is an item dupe with diamonds in the crafting table 3, :(
be careful of noogan though, his machines eat black holes for breakfast! :shock: - thanx Nyvyn
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Re: Tekkit Server

Postby sorifiend » Sat Dec 15, 2012 1:14 pm

The update didnt work, see here: Updated Info
I have successfully updated the server to 3.1.3

Now we just need a few users to test the update, the things to look out for are:
Nuclear control
Industrual craft
Railcraft

For this update I have allowed all the RM/DM tools because we are logging them.
Just remember not to use them near the spawn or our warps.

TallTimbers wrote:Whats the name of the crafting bench thing that shows you all the things you can make with the stuff in you inventory?
:Edit:
Ok i found out what it is.... it's a seprate mod that is -Compatiable with Tekkit-
Maybe we can get this in ours? ^^

Although it is a very cool mod we will have to give it a miss, as noogan mentioned it has a large exploit.
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Re: Tekkit Server

Postby sorifiend » Sat Dec 15, 2012 2:35 pm

Ok it looks like the Nuclear control mod is still an issue (unless we run an updated version on both server and client)
I will attempt a recompile now, and see what happens.
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Re: Tekkit Server

Postby sorifiend » Sat Dec 15, 2012 3:14 pm

I have made a patch, and it should work.

However you may need to check and replace your nuclear control items
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Re: Tekkit Server

Postby sorifiend » Sat Dec 15, 2012 4:34 pm

Ok it failed again, and I dont fancy trying that again, so we have 3 options if we want to keep the world:
1) Remain on Tekkit 3.1.2 until an official fix is released (Possibly the next version)
2) Update to a newer version of the Nuclear control mod (Everyone will need to manually update their Tekit client)
3) I can try and delete all nuclear reactors and items that are broken (This is messy and may not work)
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Re: Tekkit Server

Postby usb_hub » Sat Dec 15, 2012 6:53 pm

Redmatter furnaces are banned now?
by quog38 » Sun May 27, 2012 5:17 pm

quog38 wrote:
usb_hub wrote:I'd like to thank quog on becoming a mod. I know this is late, but better late than never.

This is now my signature.
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Re: Tekkit Server

Postby sorifiend » Sat Dec 15, 2012 10:54 pm

Yes, I blocked it because of its use for duplication
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